3D Modelling

Standard
  • 3 = smooth preview (press 1 to undo)
  • crease tool = keeps edges hard

Picture1

  • soft select = smooth way of editing object

Capture

  • isolate select = only view certain faces, edges, objects, etc

Capture

When modelling my sci fi table i came across a problem. When i tried to extrude, the extrusion did not scale evenly, it was all wonky. To solve this, i found out that the box that appears when you extrude has an ‘offset‘ option. In that option box i typed the value 0.1 and it scaled it equally without fault.

I have added a buttons console and a lever to the low poly version of the table, here’s what it looks like so far:

Capture

Picture2.PNGPicture1

In the high poly version i will add bumps and dents (baking down/mudbox), before adding a metallic texture.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s